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  1. Throw around your game ideas for what you want to see, because why the hell not. I want an Elder Scrolls game, with at least as much gameplay depth as Oblivion (but preferably as deep as Morrowind), with the economic simulation of the X series. I want stores that don't just magically restock, but their goods are actually manufactured elsewhere, in workshops and smithies you can visit, and transported across the game world in wagons and caravans that you can raid. I want cities and towns grow and shrink in accordance with the local economic situation, and NPCs that actually buy the things for sale in shops. Probably just better off getting something like Mount and Blade (or just sticking with X3TC) though.
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