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Anatomy issues, please help


Hell_Charm
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I've been working on a my raffle prizes lately, and I've finished them all but 2, however, they both feel off, in the first one it's mainly the right arm and hand that ruin the whole thing, while in the other one, the overall thing just feels weird and I have no idea what way I have to go with the anatomy.

It would be nice if someone could help me with them and possibly redline them for me, these people have been waiting very patiently and I want to make the wait worth their while and not deliver something I'm not satisfied with

These are the drawings:

Sketch4.thumb.jpg.643e10e7cc318b26674bfd

 

Sketch2.thumb.jpg.059ac1effe4e2e2a9c6724

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I can see some mistakes on the neck/arms/hips/legs on the first one and mainly on the upper part of the body in the second one. I'm not Hogarth, but I could pheraps help you if you'd like a redline?
If you still have the sketch/guidelines part of the drawings, I think that would be interesting to see as well. By the way, those feathers look cool!

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I can see some mistakes on the neck/arms/hips/legs on the first one and mainly on the upper part of the body in the second one. I'm not Hogarth, but I could pheraps help you if you'd like a redline?
If you still have the sketch/guidelines part of the drawings, I think that would be interesting to see as well. By the way, those feathers look cool!

I'd certainly be willing to see if I can clear things up with a redline.  My anatomy's not perfect, and everyone's styles are different, so they might not line up perfectly with your style, but it may make things clearer for you.

Thanks a lot guys :3 my files can be found over here: https://www.dropbox.com/sh/1ihw9zify8ht2b0/AACI0ymAKuswyFmx91iwR02Ga?dl=0

I can't find the sketch of the first one anymore but I included the 2nd one

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Notes about 'Hellcharm1' (winged lion): Biggest thing I'm noticing here is scale inconsistencies.  The arm lengths, torso length, leg lengths, don't all match up.  Most particularly with the lion's left arm.

 

Notes about 'Hellcharm2' (archer): Mostly posture problems with a few scale inconsistencies.  If you're trying to do a run/dash/leap while aiming like that, your back will be arched, and your elbow will be out (rather than down).  I noticed the left upper leg was shorter than the right, I arched the back a bit more.

 

Let me know if something doesn't make sense, or you need more clarification.

hellcharm1.png

hellcharm2.png

Edited by Kurin
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Here's how I see them:

Lion: http://i.imgur.com/Py7qq2K.jpg I've noticed the upper part of the thigh was too short, as in the knee could be seen in the drawing. when actually the thigh and the torso should approximately have the same length. The hand, when opened, should be as big as the head, more or less; and considering how muscular the character is, I've made the arms thicker.

Archer: http://i.imgur.com/O1g6ZBc.jpg Bended the back a bit to give it more movement; the arm that's holding the bow is extended, so it's shouldn't be shown as attached to the body I think. I also have these guidelines saved that would be useful too, maybe for future references: http://imgur.com/a/PbbMW

I hope I've been of help!

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Notes about 'Hellcharm1' (winged lion): Biggest thing I'm noticing here is scale inconsistencies.  The arm lengths, torso length, leg lengths, don't all match up.  Most particularly with the lion's left arm.

 

Notes about 'Hellcharm2' (archer): Mostly posture problems with a few scale inconsistencies.  If you're trying to do a run/dash/leap while aiming like that, your back will be arched, and your elbow will be out (rather than down).  I noticed the left upper leg was shorter than the right, I arched the back a bit more.

 

Let me know if something doesn't make sense, or you need more clarification.

Here's how I see them:

Lion: http://i.imgur.com/Py7qq2K.jpg I've noticed the upper part of the thigh was too short, as in the knee could be seen in the drawing. when actually the thigh and the torso should approximately have the same length. The hand, when opened, should be as big as the head, more or less; and considering how muscular the character is, I've made the arms thicker.

Archer: http://i.imgur.com/O1g6ZBc.jpg Bended the back a bit to give it more movement; the arm that's holding the bow is extended, so it's shouldn't be shown as attached to the body I think. I also have these guidelines saved that would be useful too, maybe for future references: http://imgur.com/a/PbbMW

I hope I've been of help!

Thank you sooooo much guys :3 *hugs* both of your red-lines were really helpful, proportion issues seem to sneak into my drawings quite easily, for most drawings I use a detailed reference but these were specific requests from the winners and they were very hard to get right but :D thanks to you guys I'll be able to fix them, I'll be sure to credit you both when I submit these c:

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Thank you sooooo much guys :3 *hugs* both of your red-lines were really helpful, proportion issues seem to sneak into my drawings quite easily, for most drawings I use a detailed reference but these were specific requests from the winners and they were very hard to get right but :D thanks to you guys I'll be able to fix them, I'll be sure to credit you both when I submit these c:

No prob! I'm glad I could be of any help, and looking at Kurin's redlines has helped me notice things from a third artist's point of view, too. One never stops learning =D

No problem, I'm glad I could be of help to both of you! And yeah, if you ever stop learning, you're doing it wrong.  Even the masters of old were constantly learning, so everyone should, too!  I know I am.

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I've been working on a my raffle prizes lately, and I've finished them all but 2, however, they both feel off, in the first one it's mainly the right arm and hand that ruin the whole thing, while in the other one, the overall thing just feels weird and I have no idea what way I have to go with the anatomy.

It would be nice if someone could help me with them and possibly redline them for me, these people have been waiting very patiently and I want to make the wait worth their while and not deliver something I'm not satisfied with

These are the drawings:

Sketch2.thumb.jpg.059ac1effe4e2e2a9c6724

For this one specifically, your proportions and pose are off. I would suggest viewing this thread and branching from there finding whatever helps you. A huge thing you could practice is foreshortening since that's what's hurting this pose the most with the arms. You've tried to show the whole arm, but that's not necessary. You'll find when drawing a bow (as in arming the arrow to be fired) in this perspective, the arms become obscured. They appear to shorten and come closer to the viewer.

http://blog.match.com/wp-content/uploads/2014/06/archery13.jpg 

http://i.neoseeker.com/ca/the_legend_of_zelda_ocarina_of_time_3d_conceptart_WjzBT.jpg 

Be sure to consult reference and be steadily building a visual library to pull from when you need help. Don't feel bad about it. 

Good luck! Hope this helps or leads to something that will. 

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For this one specifically, your proportions and pose are off. I would suggest viewing this thread and branching from there finding whatever helps you. A huge thing you could practice is foreshortening since that's what's hurting this pose the most with the arms. You've tried to show the whole arm, but that's not necessary. You'll find when drawing a bow (as in arming the arrow to be fired) in this perspective, the arms become obscured. They appear to shorten and come closer to the viewer.

http://blog.match.com/wp-content/uploads/2014/06/archery13.jpg 

http://i.neoseeker.com/ca/the_legend_of_zelda_ocarina_of_time_3d_conceptart_WjzBT.jpg 

Be sure to consult reference and be steadily building a visual library to pull from when you need help. Don't feel bad about it. 

Good luck! Hope this helps or leads to something that will. 

Thanks :3 the thread looks very usefull

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for most drawings I use a detailed reference but these were specific requests from the winners and they were very hard to get right

It's best to not be a slave to one single reference, because there is always that temptation to just blatantly copy. An artist is a storyteller, not a camera. It's better if your get a bunch of reference images with a similar theme but at a different angle,, pose, etc.

Edited by Maug
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It's best to not be a slave to one single reference, because there is always that temptation to just blatantly copy. An artist is a storyteller, not a camera. It's better if your get a bunch of reference images with a similar theme but at a different angle,, pose, etc.

I'm still practicing anatomy :S for now the best way for me to get a decent drawing is literally copy a pose, but a week ago we had our first anatomy lesson in school for drawing, today is arm study day xD so let's hope that within another 6 months I can finally draw decent stuff without needing to copy a ref

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