Jump to content

unpopular opinions


Joel
 Share

Recommended Posts

13 minutes ago, Xaende said:

This is an unpopular opinion? The NES was an instant classic, in large part because of the games. I'd rate the SNES behind both the Genesis and the TurboGrafx16. Nintendo didn't really get their groove back until the N64, which is still one of my favorite consoles. So many late nights playing GoldenEye with friends. Good times.

  • Super Mario World 
  • A Link to the Past
  • Super Street Fighter II
  • Super Mario Kart
  • Final Fight
  • Kirby Super Star
  • Star Fox 
  • Earthbound
  • Donkey Kong Country (eww)

And plenty more that were better than anything on either the NES or Genesis. 

Not to mention the best controller around. 

I'm not gonna beat you over the head with a wiimote if you disagree tho. 

  • Like 1
Link to comment
Share on other sites

56 minutes ago, Endless/Nameless said:
  • Super Mario World 
  • A Link to the Past
  • Super Street Fighter II
  • Super Mario Kart
  • Final Fight
  • Kirby Super Star
  • Star Fox 
  • Earthbound
  • Donkey Kong Country (eww)

And plenty more that were better than anything on either the NES or Genesis. 

Not to mention the best controller around. 

I'm not gonna beat you over the head with a wiimote if you disagree tho. 

  • Super Mario Bros 1
  • Super Mario Bros 2
  • Super Mario Bros 3
  • Lifeforce
  • Blaster Master
  • Contra
  • Super C
  • Legendary Wings
  • Megaman 2
  • Megaman 3
  • Metal Gear
  • Castlevania
  • Zelda 1
  • Guardian Legend
  • Tetris
  • Legendary Wings
  • Dragon Spirit
  • Gyruss


I could go on.

SNES isn't bad by any means. It just doesn't measure up as high as the NES, imo.
But everyone seems to worship it above all else.

  • Like 1
Link to comment
Share on other sites

4 minutes ago, Vae said:
  • Super Mario Bros 1
  • Super Mario Bros 2
  • Super Mario Bros 3
  • Lifeforce
  • Blaster Master
  • Contra
  • Super C
  • Legendary Wings
  • Megaman 2
  • Megaman 3
  • Metal Gear
  • Castlevania
  • Zelda 1
  • Guardian Legend
  • Tetris
  • Legendary Wings
  • Dragon Spirit
  • Gyruss


I could go on.

SNES isn't bad by any means. It just doesn't measure up as high as the NES, imo.
But everyone seems to worship it above all else.

While the NES definitely made a bigger impact at the time, and had a longer run with a huge catalogue of titles, I'd say the SNES went a step beyond and really refined and perfected the formula; and for me at least, that puts it above the NES.

Link to comment
Share on other sites

I was never a Nintendo kid, I always went with Sega and Sony.

No skin off my cartilaginous bones, Nintendo isn't really that important to miss out on.

N64 doesn't have one platformer that holds a candle to Spyro or Crash Bandicoot 3. Nope, not even Banjo Kazooie.

  • Like 3
Link to comment
Share on other sites

15 minutes ago, Lucyfish said:

I was never a Nintendo kid, I always went with Sega and Sony.

No skin off my cartilaginous bones, Nintendo isn't really that important to miss out on.

N64 doesn't have one platformer that holds a candle to Spyro or Crash Bandicoot 3. Nope, not even Banjo Kazooie.

That's because Rare games aren't very good.

OOOOOOOOOOOoooooo...

Link to comment
Share on other sites

The NES was a brilliantly designed console that held its own even against the Genesis and SNES.

The SNES was a console crippled by an anemic CPU that held back everything.  Go play Gradius III to see what I mean.  Only way the console worked is if you stuck co-processors in the cartridges.

The N64 was a garbage console for babies, and had its shit kicked in both in sales and performance by the seemingly weaker PS1.  Compare Quake 2 to see what I mean.

The GameCube was a step in the right direction, but it wasn't the PS2.

  • Like 1
Link to comment
Share on other sites

14 hours ago, major lee snake said:

The NES was a brilliantly designed console that held its own even against the Genesis and SNES.

Ah, yes, who can ever forget the NES and the famous cartridge to connector issues. Such nostalgia. 


Me!

Link to comment
Share on other sites

Tetris is an extremely dull, monotonous game with almost no content whatsoever and I have no idea how people can describe it as "the perfect game". To add to this, most games have only gotten better over time. Older titles, generally speaking, are not as good as newer ones.

  • Like 1
Link to comment
Share on other sites

1 hour ago, Battlechili said:

Tetris is an extremely dull, monotonous game with almost no content whatsoever and I have no idea how people can describe it as "the perfect game". To add to this, most games have only gotten better over time. Older titles, generally speaking, are not as good as newer ones.

It's a great brain trainer for filling dishwashers and shopping bags. 

Also it's great way to zone out your brain. 

Perfect game? Uhhhhhhhhh.... Is there such a thing?

Link to comment
Share on other sites

6 hours ago, Mr. Fox said:

Ah, yes, who can ever forget the NES and the famous cartridge to connector issues. Such nostalgia. 

At least with a faulty NES connector, you can always have it replaced and have the console work again.  Guess what happens to the Famicom and Toploader when the connectors don't work.

Link to comment
Share on other sites

12 hours ago, Endless/Nameless said:

It's a great brain trainer for filling dishwashers and shopping bags. 

Also it's great way to zone out your brain. 

Perfect game? Uhhhhhhhhh.... Is there such a thing?

Yeah, and its name is Minecraft. Just ignore its fanbase.

Link to comment
Share on other sites

  • 3 weeks later...

CGI as an artform stunts creativity. 

I'm not saying you can't do incredibly creative things with it; just look at Pixar, or even the neat projects Dr. G makes. 

But the possibilities involved are far less. 

With traditional art, you can do nearly anything. Exaggerated poses, surrealistic environments, logic-defying proportions. You do can do whatever you want, and can always make it look cool if you do it right. 

But with CGI, you have to cut closer to reality. Since the subject matter is set in a pseudo-3D space, your brain will reject the image if it strays too far from the laws of existence. That's why when studios go for a really stylized, cartoony look in CGI animation, it tends to look quite odd. 

Think of an animated work like, say, Ren & Stimpy. The two protagonists look nothing like a real cat or chihuahua, they're completely stylized, but they still looked neat as hell. 

Now, picture those characters in 3-Dimensional CGI form. Not very pleasant, is it?

You can still pull some unrealistic stuff off, like the anthropomorphic animals in Zootopia or the original Ice Age, but the reason it works is they stuck with models that, while they're not realistic, they still look like something that could exist in some reality. You have to have that strong element of plausibility for it to work visually; far more so than traditional artwork.

That's the working formula, but it's a comparatively limited one. 

 

Edited by Endless/Nameless
  • Like 4
Link to comment
Share on other sites

On 5/2/2016 at 4:56 PM, major lee snake said:

The N64 was a garbage console for babies, and had its shit kicked in both in sales and performance by the seemingly weaker PS1.  Compare Quake 2 to see what I mean.

Pft because the PS1 was easy to pirate games for. The N64 still has some solid classics.

Most porn is crap and cheesy. I think I'd rather the actors just not talk at all.

Link to comment
Share on other sites

8 hours ago, Endless/Nameless said:

CGI as an artform stunts creativity. 

I'm not saying you can't do incredibly creative things with it; just look at Pixar, or even the neat projects Dr. G makes. 

But the possibilities involved are far less. 

With traditional art, you can do nearly anything. Exaggerated poses, surrealistic environments, logic-defying proportions. You do can do whatever you want, and can always make it look cool if you do it right. 

But with CGI, you have to cut closer to reality. Since the subject matter is set in a pseudo-3D space, your brain will reject the image if it strays too far from the laws of existence. That's why when studios go for a really stylized, cartoony look in CGI animation, it tends to look quite odd. 

Think of an animated work like, say, Ren & Stimpy. The two protagonists look nothing like a real cat or chihuahua, they're completely stylized, but they still looked neat as hell. 

Now, picture those characters in 3-Dimensional CGI form. Not very pleasant, is it?

You can still pull some unrealistic stuff off, like the anthropomorphic animals in Zootopia or the original Ice Age, but the reason it works is they stuck with models that, while they're not realistic, they still look like something that could exist in some reality. You have to have that strong element of plausibility for it to work visually; far more so than traditional artwork.

That's the working formula, but it's a comparatively limited one. 

 

I really have to agree. CGI has a very different set of strengths and weaknesses that ultimately makes it significantly less flexible in a number of styles.

  • Like 2
Link to comment
Share on other sites

6 hours ago, root said:

Pft because the PS1 was easy to pirate games for.

That's actually a good point.  It seems like the popularity of a console directly relied on how easily it could be pirated.  The PS1 and PS2 were notoriously easy to pirate games for, while the PS3 wasn't.  Instead, the 360 became easier for piracy.  However, it looks like piracy doesn't even matter anymore, as all current gen consoles haven't been cracked yet, aside from the 3DS.

How ironic that piracy was the thing that sold the PlayStations, when piracy is the boogieman excuse many publishers use to avoid putting games on PC.

  • Like 1
Link to comment
Share on other sites

4 minutes ago, Alexxx-Returns said:

I think that bullying is important to improve kids who have flaws that they can fix. I wish I'd listened to the bullies more at school.

I beat the shit out of the bullies at school, so yeah, they're really not good for teaching anything. They're just pathetic, tbh.

  • Like 3
Link to comment
Share on other sites

i'm honestly okay with bullies, to an extent. but it's kind of a difficult position to have. you can't turn a blind eye to escalating situations, but as much as being picked on hurt me, it also forced me to be self aware and understand that there are some things that i can do that some people will never be tolerant of.

Link to comment
Share on other sites

22 minutes ago, Alexxx-Returns said:

I think that bullying is important to improve kids who have flaws that they can fix. I wish I'd listened to the bullies more at school.

Its sorta dangerous to believe this, since a lot of bullies like to tell fat nerds to kill themselves as they get meaner and meaner. 

Link to comment
Share on other sites

13 minutes ago, Alexxx-Returns said:

I think that bullying is important to improve kids who have flaws that they can fix. I wish I'd listened to the bullies more at school.

They usually go after you for things you don't have much control over, like being ugly, gay, poor, "slow", having unpopular preferences, having a speech impediment, having a flat chest, etc. It's also a bad way to "teach" kids to alter their behavior. Some people take it as an initiative to improve themselves, sure, but most of the time it just makes the person feel inadequate which can lead to depression and possibly suicide. But I don't think it's a problem that can be fixed, especially with internet socializing becoming a normal thing now.

  • Like 7
Link to comment
Share on other sites

40 minutes ago, Lucyfish said:

I've never seen a bully go "Haha you got an F in math, you have no drive to be successful, WHAT A LOOOOSER"

Yeah that doesn't happen lol

Most of the time, their grades aren't really that good to begin with. 

Link to comment
Share on other sites

On 5/20/2016 at 10:40 PM, Endless/Nameless said:

CGI as an artform stunts creativity. 

I'm not saying you can't do incredibly creative things with it; just look at Pixar, or even the neat projects Dr. G makes. 

But the possibilities involved are far less. 

With traditional art, you can do nearly anything. Exaggerated poses, surrealistic environments, logic-defying proportions. You do can do whatever you want, and can always make it look cool if you do it right. 

But with CGI, you have to cut closer to reality. Since the subject matter is set in a pseudo-3D space, your brain will reject the image if it strays too far from the laws of existence. That's why when studios go for a really stylized, cartoony look in CGI animation, it tends to look quite odd. 

Think of an animated work like, say, Ren & Stimpy. The two protagonists look nothing like a real cat or chihuahua, they're completely stylized, but they still looked neat as hell. 

Now, picture those characters in 3-Dimensional CGI form. Not very pleasant, is it?

You can still pull some unrealistic stuff off, like the anthropomorphic animals in Zootopia or the original Ice Age, but the reason it works is they stuck with models that, while they're not realistic, they still look like something that could exist in some reality. You have to have that strong element of plausibility for it to work visually; far more so than traditional artwork.

That's the working formula, but it's a comparatively limited one. 

 

I agree and disagree with this. I think it is totally possible to do something like Ren & Stimpy with CGI, it's just that the technology for it isn't available yet. But I think we're paving the way there. There are two obscure YouTubers by the names of Ben Wheele and Chriddof* that do very surreal CGI animations that border on body horror and while their contributions are small, I think they and Pixar are going to pave the way to future CGI.

*=Okay, technically Chriddof does both CGI animations and avant-garde videos, but I'm counting him.

7 hours ago, BlitzCo said:

I never understood why some people wear thick hoodies and jeans in hot temperatures. 

Shitty taste, that's the answer.

6 hours ago, Alexxx-Returns said:

I think that bullying is important to improve kids who have flaws that they can fix. I wish I'd listened to the bullies more at school.

There's a way to give criticism and bullying isn't one of them. I'd go into more detail but I'm too tired to thinks straight.

  • Like 1
Link to comment
Share on other sites

6 hours ago, Kosha said:

I agree and disagree with this. I think it is totally possible to do something like Ren & Stimpy with CGI, it's just that the technology for it isn't available yet. But I think we're paving the way there. There are two obscure YouTubers by the names of Ben Wheele and Chriddof* that do very surreal CGI animations that border on body horror and while their contributions are small, I think they and Pixar are going to pave the way to future CGI.

So, this seems strange, @Endless/Nameless and @Kosha, but Hotel Transylvania actually married the concepts of 2D stretch-n-squish and 3D semi-realism because mother fuckin' Genndy Tartakovsky worked on them with Sony. 

Genndy did Dexter's Laboratory, Samurai Jack, some Powerpuff girls, and recently the Star Wars: Clone Wars series, all of which that one multiple Emmys. Hell, he's going to be working on a freakin' popeye film in 3D. So, Sony has that tech to exist when it comes to the ability to show the "wackiness" of 2D animation. I believe that the reason why ren and stimpy esque 3D animation doesn't exist isn't because the tech doesnt exist, its because a) its the trend right now, as our animation leaps and bounds get more refined, and by nature you wanna show off the best you can do, and b) getting the right artist to do it. Many artists who excel at the 3D craft sometimes don't really do a lot of 2D work because 3D offers an amount of "easier" to achieve realism than 2D work. Another film that did the squish-n-stretch had Glen Keane work on it, for his work on Tangled. (Glen Keane did The Little Mermaid, Tarzan, and Pocahontas, amongst many others) 

Thats my theory, anyways. 

Oh! Another 3D Film that uses all 12 priciples of animation is Cloudy with a chance of meatballs. 

Link to comment
Share on other sites

4 minutes ago, pothocket said:

They actually released a preview for the popeye film a while back. Impressive as fuck if you ask me.

<snippy>

 

An excellent contribution to my point. This film is by far the best example showing that these 2D relics can be utilized alive and well in 3D. I belive the last era of 3D ultra-realism was a phase, and now we're going to be more experimental. The Book of Life was also a fantastic example of a more stylized film (Guillermo del toro)

Link to comment
Share on other sites

30 minutes ago, Lemon said:

So, this seems strange, @Endless/Nameless and @Kosha, but Hotel Transylvania actually married the concepts of 2D stretch-n-squish and 3D semi-realism because mother fuckin' Genndy Tartakovsky worked on them with Sony. 

Genndy did Dexter's Laboratory, Samurai Jack, some Powerpuff girls, and recently the Star Wars: Clone Wars series, all of which that one multiple Emmys. Hell, he's going to be working on a freakin' popeye film in 3D. So, Sony has that tech to exist when it comes to the ability to show the "wackiness" of 2D animation. I believe that the reason why ren and stimpy esque 3D animation doesn't exist isn't because the tech doesnt exist, its because a) its the trend right now, as our animation leaps and bounds get more refined, and by nature you wanna show off the best you can do, and b) getting the right artist to do it. Many artists who excel at the 3D craft sometimes don't really do a lot of 2D work because 3D offers an amount of "easier" to achieve realism than 2D work. Another film that did the squish-n-stretch had Glen Keane work on it, for his work on Tangled. (Glen Keane did The Little Mermaid, Tarzan, and Pocahontas, amongst many others) 

Thats my theory, anyways. 

That's an interesting point. It will definitely be fascinating to see where people take it as the technology progresses further.

Personally though, I still don't think the style works. Whenever they try to get a cartoony look in a CGI environment, it just looks odd and cringey. It doesn't play to the strengths of the medium, which as you said, is closer to realism. 

Also, there really isn't a reason to translate certain styles over to CGI. Like, there's no purpose for making traditionally hand-draw Popeye into a 3D model, except as a commercial stunt cuz it's "all the rage" in the industry. 

You might say that negates my point, but it doesn't. My actual point is not that you can't do cartoony styles, it's that the stylistic possibilities are far less and the overwhelming prevalence of CGI in the present day chokes off the originality that 2D had. 

But I admit that that is only my personal opinion; I can't speak for everyone's tastes. Plus, as time goes on I suppose more will grow accustomed to the style/artform and my views will become obsolete. So it's not really worth debating.

 

Also @Kosha I didn't look those guys up because I'm a lazy bastard with 150-200 YouTube videos in my watch-later with even more sitting opened on my desktop unplayed so I can't be bothered :v

Edited by Endless/Nameless
Link to comment
Share on other sites

4 hours ago, root said:

I just wish traditional and computer animation could coexist with each other... When was the last time you saw a traditional animated film that wasn't anime? :(

I think it's somehow cheaper to make a CGI film than a traditionally animated one nowadays.

It's cheaper to use CGI over "real" effects and monsters in movies, as well. More things in movies are CGI than you'd think, not just obvious stuff like dragons or whatever but other stuff like the interior of Bilbo Baggins' house, the contrast between The Hobbit and LOTR's level of CGI use is staggering. I wish more producers took the Jurassic Park approach. It had awesome life-sized animatronics with snippets of CGI for certain scenes where using a real-world equivalent was virtually impossible outside of claymation.

It used to be the other way around when computers were shit. CGI is a wonderful thing but at this point I kind of hate it.

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...