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Showing results for tags 'software'.
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I work with a lot of different software for 3D modeling, digital sculpting, and all the myriad tasks within that require their own dedicated software. If there's one thing I HATE, it's when I have to switch back and forth between different software suites. Why? Because every single one of them has radically different idea of how the camera should be controlled. I'm not talking about little differences or differences justifiable by the specific purposes of the software. No, these are totally opposed philosophies. Dusty, old philosophies from some dusty, old neck-bearded designer who has convinced themselves of the perfection of their vision for a world view camera raised up from bizarre, axiomatic truths that none other than they may fathom! I pray that, through some miracle, these designers hear my plea: For love of life and all that is sane: gather yourselves together, develop, and implement A STANDARD CAMERA CONTROL SCHEME!!!
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My favorite .gif recording software! GifCam has been absolutely amazing for recording all kinds of high def .gifs. It's very easy to use but has lots of useful options. It's very good at creating efficient files, too. My only real complaint is that it can't create .gifs from collections of static images like a real maker. Still, its not trying to be and it does an excellent job of what it does try to be. Anybody else use this thing?