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Before you post your Character - Check those Proportions!


Tsuujou
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(Credit goes to Arshes Nei for originally posting this)

"Many artists that come here for critiques want help only on a specific item, you're going to have to realize if you come in with a badly drawn piece of work people will critique your skill before they'll get to a question of detail that you want to work on. I'll set up a guideline or quick checklist in the future but here is the first issue:

The biggest issue is proportions. This is something you need to learn first before learning any other kinds of figure development. It will not matter if you got stripes right on a character if your character is not properly proportioned. 

There are several arguments on how many heads tall (which is a common unit of measurement. For the human figure the ratios are such:

7 1/2 heads tall for a Normal - Average Joe
8 heads tall for an Ideal - Athletic figure
8 1/2-9 heads tall for a Heroic Figure - Gods, Superheroes...etc...

The figure is about 2 heads wide. (Males may be a bit wider since the shoulders are broader)

I'm attaching a clothed figure but if you look for any Loomis book in the Tutorial thread but more specifically here: http://basangpanaginip.blogspot.com/...its-worth.html

NWS? http://www.zbrushcentral.com/zbc/att...chmentid=76078
   <DEAD LINKS>

You can think of it this way to break things down when the figure is standing breaking it down to "head numbers" Using 8 heads because it's easier to break down:

1 Head (first unit -is of course the length of the head)
2 Head (falls in line of the nipples of the male figure)
3 Head (falls about the waist area - the navel height varies a bit due to which proportion you're using - This line is also where the elbows of the arm fall)
4 Head (crotch line)
5 Head (Part of the leg - This line is also about where the hands end)
6 Head (Bottom of the Knees, end of the upper part of the leg)
7 Head (End of the Calves of the lower leg)
8 Head (Part of the end of the leg, and 1/3 may be divided to show where the foot and ankle starts) 

There are some parts that are the same length as the head:

Pelvis
Wrist to End of Finger
Length of Foot

Same width as head:

Legs/ Upper Thigh

It's a good idea to cross check these (when not dealing with foreshortening) and to flip your image to check for errors."

Pachi Edit: Due to having salvaged this thread using archival methods, Arshes' original links are rendered inaccessible. Therefore, I'll be sharing alternative tutorials for proportion studies.

https://www.youtube.com/watch?v=2oTJ43oohD8

 

Edited by XoPachi
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Realism, proportions, and anatomy are still a requirement. They are very useful with most things that you will draw - even toons.

Actually, understanding of proportions is very useful for cartoons. If you understand them well, you are able to distort and stretch them to your liking with much greater ease, and to higher affect. Super useful! But that still applies to almost everything...

I wouldn't call possible inexperience with some artists in a fandom a reason for this stuff to be 90% useless :v

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Realism, proportions, and anatomy are still a requirement. They are very useful with most things that you will draw - even toons.

Actually, understanding of proportions is very useful for cartoons. If you understand them well, you are able to distort and stretch them to your liking with much greater ease, and to higher affect. Super useful! But that still applies to almost everything...

I wouldn't call possible inexperience with some artists in a fandom a reason for this stuff to be 90% useless :v

Thank you sooooo much.

You learn proportions to understand balance of a character design and develop a consistent style. The people who can't make a convincing design have not studied the basics and their stylized work falls short. You can clearly tell the difference between stylized and amateur hour.

Edited by XoPachi
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Artists like mamabliss prove that there are no rules. And now have fun.

That's called "learning the rules before you break them". Please reread the OP.

 

Either or, this is a general guideline and help tutorial for beginners. I'm not sure why you're so adamant in debating this??

Edited by Toshabi
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