Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 I can't take story in Sonic games seriously at all. "Robotnik's evil. Stop him, Sonic." I just want it to be left at that. lol 2 Quote Link to comment Share on other sites More sharing options...
Falaffel Posted June 6, 2016 Share Posted June 6, 2016 6 minutes ago, XoPachi said: I can't take story in Sonic games seriously at all. "Robotnik's evil. Stop him, Sonic." I just want it to be left at that. lol I rather like how fucking ridiculous it gets, so long as it's not super serious. Like Sonic Adventure 1 and 2 make me laugh the whole way through :v Quote Link to comment Share on other sites More sharing options...
Sidewalk Surfboard Posted June 6, 2016 Share Posted June 6, 2016 I just want to go fast Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 2 minutes ago, Falaffel said: I rather like how fucking ridiculous it gets, so long as it's not super serious. Like Sonic Adventure 1 and 2 make me laugh the whole way through :v Adventure 1 all I could stomach. 2 was a great game, but god...that plot. No. So cringeworthy to me. Unleashed another that was goofy, but ok. Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 6, 2016 Share Posted June 6, 2016 Bring back the bestiality of '06 with the bugs of Boom! Throw in the camera from SA1, the edginess of Shadow's spinoff, the slow gameplay of StH4 and you've got a hit! Also every level is now Knuckles searching for emerald shards. 2 Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 They should make another Sonic Eraser. Quote Link to comment Share on other sites More sharing options...
Falaffel Posted June 6, 2016 Share Posted June 6, 2016 9 minutes ago, Sidewalk Surfboard said: I just want to go fast Alright, I have actual issue with the idea that Sonic is supposed to always go fast. Sonic never ever consistently went fast. In every game the later levels made you stop. In every game, you were punished for going fast. Play any of the games. The early games. Quote Link to comment Share on other sites More sharing options...
Sidewalk Surfboard Posted June 6, 2016 Share Posted June 6, 2016 Just now, Falaffel said: Alright, I have actual issue with the idea that Sonic is supposed to always go fast. Sonic never ever consistently went fast. In every game the later levels made you stop. In every game, you were punished for going fast. Play any of the games. The early games. I suck at the original Sonic though Quote Link to comment Share on other sites More sharing options...
Falaffel Posted June 6, 2016 Share Posted June 6, 2016 1 minute ago, Sidewalk Surfboard said: I suck at the original Sonic though Because it was fucking hard as balls. Also, the other sonics were also like that, always making you stop. Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 1 minute ago, Falaffel said: Alright, I have actual issue with the idea that Sonic is supposed to always go fast. Sonic never ever consistently went fast. In every game the later levels made you stop. In every game, you were punished for going fast. Play any of the games. The early games. Speed is literally what was advertised from his inception. It was the reward for being good and learning the game. You aren't "punished" in the sense that you aren't supposed to go fast. You're punished for being bad at managing his speed during all the platforming. 1 Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 6, 2016 Share Posted June 6, 2016 2 minutes ago, XoPachi said: Speed is literally what was advertised from his inception. It was the reward for being good and learning the game. You aren't "punished" in the sense that you aren't supposed to go fast. You're punished for being bad at managing his speed during all the platforming. You get it. If speed was how a beginner was meant to play the games, stages wouldn't have a 10 minute time limit. Quote Link to comment Share on other sites More sharing options...
Falaffel Posted June 6, 2016 Share Posted June 6, 2016 6 minutes ago, XoPachi said: Speed is literally what was advertised from his inception. It was the reward for being good and learning the game. You aren't "punished" in the sense that you aren't supposed to go fast. You're punished for being bad at managing his speed during all the platforming. That's fair, I guess. However, if that's the case, I don't think the 3D sonics should be judged for having that sam feature. They should just be judged for the game breaking bugs and every bit that isn't sonic :v Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 As linear as people claimed Unleashed's daytime stages were, I found the technical depth in the movement system exhilarating and fun to speed run just as much as Adventure 1. Example of what you can do with M-Speed/D-Speed. 3 minutes ago, Sourdough said: You get it. If speed was how a beginner was meant to play the games, stages wouldn't have a 10 minute time limit. Yeah, basically. I'm all for wanting more platforming elements, but it's a speed focused platformer. Both elements are of equal importance and need to work in tandem. Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 6, 2016 Share Posted June 6, 2016 Make a real Sonic and Mario crossover not that Olympics crap. Like Crash and Spyro did on the GBA. Mario vs Eggman(Robotnik) and Sonic vs Bowser. 2 Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 6, 2016 Share Posted June 6, 2016 7 minutes ago, Enigma said: Make a real Sonic and Mario crossover not that Olympics crap. Like Crash and Spyro did on the GBA. Mario vs Eggman(Robotnik) and Sonic vs Bowser. The Crash and Spyro crossovers worked because they have very similar gameplay. While you can easily say Mario and Sonic basically amount to hold right and jump, how they execute this is very different. As Patches pointed out, in Sonic speed is the reward for mastery. For me at least, Mario games are more about precision platforming than pure speed. 2 Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 6, 2016 Share Posted June 6, 2016 1 minute ago, Sourdough said: The Crash and Spyro crossovers worked because they have very similar gameplay. While you can easily say Mario and Sonic basically amount to hold right and jump, how they execute this is very different. As Patches pointed out, in Sonic speed is the reward for mastery. For me at least, Mario games are more about precision platforming than pure speed. I think that would make things interesting. The villains would be so used to their regular counterparts they would have to adjust. Sonic would speed through Goombas and use homing attacks in Koopas. While Mario would bash robots with his hammer and jumps. To me it could make some interesting gameplay. Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 6, 2016 Share Posted June 6, 2016 Just now, Enigma said: I think that would make things interesting. The villains would be so used to their regular counterparts they would have to adjust. Sonic would speed through Goombas and use homing attacks in Koopas. While Mario would bash robots with his hammer and jumps. To me it could make some interesting gameplay. To make it work the dev team would have to show some crazy creativity. Although the more I think about it, Sonic and Mario might be able to work if it was similar to a Mario Galaxy game. Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 6, 2016 Share Posted June 6, 2016 2 minutes ago, Sourdough said: To make it work the dev team would have to show some crazy creativity. Although the more I think about it, Sonic and Mario might be able to work if it was similar to a Mario Galaxy game. Anything is possible with... IMAGINATION 1 Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 6, 2016 Share Posted June 6, 2016 29 minutes ago, Sourdough said: The Crash and Spyro crossovers worked because they have very similar gameplay. While you can easily say Mario and Sonic basically amount to hold right and jump, how they execute this is very different. As Patches pointed out, in Sonic speed is the reward for mastery. For me at least, Mario games are more about precision platforming than pure speed. I still would like a crossover. Maybe they'd have to do a different forumla, but seriously...Olympic sporting? You got us hype combining the two biggest juggernauts of platforming..........for another goddamn Mario Sports Mix? :l Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 6, 2016 Share Posted June 6, 2016 5 minutes ago, XoPachi said: I still would like a crossover. Maybe they'd have to do a different forumla, but seriously...Olympic sporting? You got us hype combining the two biggest juggernauts of platforming..........for another goddamn Mario Sports Mix? :l Hopefully that won't happen again. The last thing we need is 'Mario & Sonic Catch Zika and Amy Rose Births Microcephalic Hedgehogs at The Olympic Games'. Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 6, 2016 Share Posted June 6, 2016 Or they could mix Megaman and Sonic, just like the comics. When did giving a Sonic game weapons ever go bad? Quote Link to comment Share on other sites More sharing options...
root Posted June 7, 2016 Share Posted June 7, 2016 10 hours ago, Endless/Nameless said: That game was the shit. Japanese soundtrack ftw I'm one of the few who preferred the American soundtrack. Stardust Speedway Bad Future, the creepy ass Robotnik boss music, Whacky Workbench Present and of course... motherfucking Sonic Boom. Quote Link to comment Share on other sites More sharing options...
Falaffel Posted June 7, 2016 Share Posted June 7, 2016 7 hours ago, Enigma said: Or they could mix Megaman and Sonic, just like the comics. When did giving a Sonic game weapons ever go bad? I cant tell if joking, but Shadow the Hedgehog had guns galore. It was a piece of shit. 2 Quote Link to comment Share on other sites More sharing options...
VGmaster9 Posted June 7, 2016 Author Share Posted June 7, 2016 Maybe we could have a SatAm reboot/sequel having more of the characters from the Archie comics, with Robotnik being as sinister as he was in the original show. Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 8, 2016 Share Posted June 8, 2016 I would love a Generations 2 honestly. I was actually seriously hoping for DLC for the first. I feel like there's sooo many other iconic levels to work with. I was thinking... Classic Starlight Zone Casino Night Zone (not a pinball table although that was actually fun) Flying Battery Zone Boss: Big Arms Dreamcast Red Mountain Metal Harbor Grand Metropolis (they count Heroes as DC era for some reason) Boss: Bio Lizard Modern Arid Sands Asteroid Coaster DesSert Ruins Boss: Nega Wisp Armor Quote Link to comment Share on other sites More sharing options...
SirRob Posted June 8, 2016 Share Posted June 8, 2016 Oh man, if there was a Generations 2... I'd want some Mecha Green Hill Zone action. Something from Sonic CD, too... anything from that would be rad. Hydrocity Zone would be a must from Sonic 3, although Flying Battery would be cool too. Metal Harbor would be a solid choice from Adventure 2. I'd put Mystic Mansion as my Heroes choice since that was the most memorable for me. I picked up Sonic Lost World a few days ago, although I haven't started the game up yet. I think it's the first Sonic game that I've actually bought for myself, rather than it being a gift from when I was younger. I'm excited to see how it plays. I've already listened to the soundtrack, heh. 1 Quote Link to comment Share on other sites More sharing options...
Imperial Impact Posted June 8, 2016 Share Posted June 8, 2016 On 6/6/2016 at 6:51 PM, Enigma said: and use homing attacks. Go away, Dimps, Everyone hated Sonic 4 Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 8, 2016 Share Posted June 8, 2016 1 minute ago, Imperial Impact said: Everyone hates Sonic. Fixed. 1 Quote Link to comment Share on other sites More sharing options...
TrishaCat Posted June 8, 2016 Share Posted June 8, 2016 On 6/6/2016 at 4:56 PM, XoPachi said: 2 was a great game A bit of a confession: I only like 1 third of Adventure 2. I don't see how people can stand the Tails/Eggman missions. They're so noisy, slow, and easy. And while control wise Knuckles/Rouge are fun, finding the crystals can take a horribly long time. Its not always easy to find them, and while I certainly don't think challenge is a bad thing, I felt they were too frustrating level wise. I only really liked the Sonic/Shadow levels. 1 Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 8, 2016 Share Posted June 8, 2016 1 hour ago, SirRob said: I picked up Sonic Lost World a few days ago, although I haven't started the game up yet. I think it's the first Sonic game that I've actually bought for myself, rather than it being a gift from when I was younger. I'm excited to see how it plays. I've already listened to the soundtrack, heh. It's...weird. It's playable, but it's reallllly weird. Would not blame you if it ended up not suiting you. The 3DS version handled a lot better, but suffered from poop level design. 9 minutes ago, Battlechili said: A bit of a confession: I only like 1 third of Adventure 2. I don't see how people can stand the Tails/Eggman missions. They're so noisy, slow, and easy. And while control wise Knuckles/Rouge are fun, finding the crystals can take a horribly long time. Its not always easy to find them, and while I certainly don't think challenge is a bad thing, I felt they were too frustrating level wise. I only really liked the Sonic/Shadow levels. No, I don't blame you and agree. The only mech stage I liked was Cosmic Wall. The others were really obtuse. The driving stages were disgustingly atrocious. I would rather play the whole of Sonic 06 than get all the emblems there (yet I did anyway because I damn sure wanted Green Hill). I'm stunned Sega of all people made such garbage driving physics. Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 8, 2016 Share Posted June 8, 2016 1 hour ago, Battlechili said: A bit of a confession: I only like 1 third of Adventure 2. I don't see how people can stand the Tails/Eggman missions. They're so noisy, slow, and easy. And while control wise Knuckles/Rouge are fun, finding the crystals can take a horribly long time. Its not always easy to find them, and while I certainly don't think challenge is a bad thing, I felt they were too frustrating level wise. I only really liked the Sonic/Shadow levels. My guilty pleasure was the Chao garden. 1 Quote Link to comment Share on other sites More sharing options...
TrishaCat Posted June 8, 2016 Share Posted June 8, 2016 Just now, Enigma said: My guilty pleasure was the Chao garden. I'm pretty sure if SEGA made an entire game based off the Chao garden from those games people would love SEGA to death. The Chao garden was really well loved and one of my friends still plays Sonic Adventure 2 sometimes just to care for his Chao. 1 Quote Link to comment Share on other sites More sharing options...
Yarra Posted June 8, 2016 Share Posted June 8, 2016 My favorite is still Altered Beast. Flying through the forests with elbow outstretched crushing things. Quote Link to comment Share on other sites More sharing options...
Enigma Posted June 8, 2016 Share Posted June 8, 2016 3 minutes ago, Battlechili said: I'm pretty sure if SEGA made an entire game based off the Chao garden from those games people would love SEGA to death. The Chao garden was really well loved and one of my friends still plays Sonic Adventure 2 sometimes just to care for his Chao. My game had 3 . One for me and one for my brother and sister. I would abuse theirs when they weren't around. Probably should keep the abuse thing out of any future games... And they can drown. Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 8, 2016 Share Posted June 8, 2016 57 minutes ago, Battlechili said: I'm pretty sure if SEGA made an entire game based off the Chao garden from those games people would love SEGA to death. The Chao garden was really well loved and one of my friends still plays Sonic Adventure 2 sometimes just to care for his Chao. I wonder why this was never brought back. It was so well made and highly approved of. People love virtual pets. Quote Link to comment Share on other sites More sharing options...
SirRob Posted June 8, 2016 Share Posted June 8, 2016 7 hours ago, XoPachi said: It's...weird. It's playable, but it's reallllly weird. Would not blame you if it ended up not suiting you. The 3DS version handled a lot better, but suffered from poop level design. Hey, I got Star Fox Zero down pretty well, so I'm feeling optimistic. Unless it plays like Sonic and the Secret Rings... or Sonic Heroes... or... any other Sonic game... Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 8, 2016 Share Posted June 8, 2016 1 hour ago, SirRob said: Hey, I got Star Fox Zero down pretty well, so I'm feeling optimistic. Unless it plays like Sonic and the Secret Rings... or Sonic Heroes... or... any other Sonic game... Controls are odd, but not quite the problem. He turns at these rather sharp 90 degree angles and has this unnatural momentum loss. Nothings really "bad" but it doesn't feel at all like a Sonic game should. Especially coming off of Generations which for the most part was a dream in terms of movement. Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 8, 2016 Share Posted June 8, 2016 8 hours ago, Enigma said: My guilty pleasure was the Chao garden. It was the only reason I went back to replay levels. If Sega released a Chao game on mobile I'd never look at a dedicated gaming handheld again. 1 Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 9, 2016 Share Posted June 9, 2016 Welp. He got better. Lock the thread. 1 Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 9, 2016 Share Posted June 9, 2016 Man, that redesign. Now he looks closer to the people who play his games rather than the fastest thing alive. Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 9, 2016 Share Posted June 9, 2016 I'd buy the shit out of some Sonic legos. Not even close to kidding. 2 Quote Link to comment Share on other sites More sharing options...
Sourdough Posted June 9, 2016 Share Posted June 9, 2016 10 minutes ago, XoPachi said: I'd buy the shit out of some Sonic legos. Not even close to kidding. Me too, to be honest. Having a Lego mini-Green Hill Zone on top of my bookcase would look sweet. Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 9, 2016 Share Posted June 9, 2016 2 hours ago, Sourdough said: Me too, to be honest. Having a Lego mini-Green Hill Zone on top of my bookcase would look sweet. Lego Egg Carrier (I'd even take '06 Egg Carrier), Lego Egg Mobile-D, Lego Flying Battery, Lego Gamma, Lego Tornado (with Tornado 2 B-model). I'd be buying Legos again nonstop. 1 Quote Link to comment Share on other sites More sharing options...
VGmaster9 Posted June 24, 2016 Author Share Posted June 24, 2016 Also, for the love of god, they need to stop making characters that serve no purpose other than to pander to shippers. The Archie comics is totally guilty of this, with ones such as Mina. Quote Link to comment Share on other sites More sharing options...
Fantasma Posted June 25, 2016 Share Posted June 25, 2016 Tbh I never got into sonic, Idk if I'm too young at 20 but all I remember from sonic is a bratty little hedgehog and running and jumping. It seems the idea of going fast is literally the only thing that is good about it..... not the game itself but the base gameplay. I would say let the franchise die and simply start a new one that has everything done better and characters that don't make me want to pimp slap them. Quote Link to comment Share on other sites More sharing options...
Wulfila Posted June 25, 2016 Share Posted June 25, 2016 put this song in the game that would make the sonic games better 1 Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 25, 2016 Share Posted June 25, 2016 Well, I found something that made Borderlands PS better. lol Rolls at you abnormally faster than other Kraggons, and drops the most money of basic mobs and always in a circular pattern. haha (There's also a Phonic Kraggon that's blue with red legs.) Quote Link to comment Share on other sites More sharing options...
Imperial Impact Posted June 25, 2016 Share Posted June 25, 2016 5 minutes ago, XoPachi said: Well, I found something that made Borderlands PS better. lol Rolls at you abnormally faster than other Kraggons, and drops the most money of basic mobs and always in a circular pattern. haha (There's also a Phonic Kraggon that's blue with red legs.) ?????????????? Quote Link to comment Share on other sites More sharing options...
Tsuujou Posted June 25, 2016 Share Posted June 25, 2016 42 minutes ago, Imperial Impact said: ?????????????? It's a Sonic easter egg. Quote Link to comment Share on other sites More sharing options...
Imperial Impact Posted June 25, 2016 Share Posted June 25, 2016 13 minutes ago, XoPachi said: It's a Sonic easter egg. I don't get it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.